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Gamers, such as my spouse and myself, have been in a position to hit at max level. Throughout the mind start being level 50, this is. I have no complaints so long as there are things to do at end match, which at the present time is mostly just getting several types of money for different sellers and getting trophies. This is only in the event that you by chance have already at least gotten one epic piece of gear from a degree 50 normal adventure dungeon.
Let's move on to the cheaper ridiculousness that's the fall rate of the epic equips in those dungeons. The fall rates are low, super low -- so much so that in the present moment some prices are trying to get 14 million Mesos. There's a daily limit for the benefit from dungeons along with a weekly limit. The limit is 10 and weekly is 30.You may easily conduct 10 dungeons in a few hours and not get 1 epic drop.
If you are level 50 and run 30 dungeons in 3 days there is a high likelihood you'll be pissed at not obtaining any epic drops or gear that will be an improvement because you already have all the equips from conducting dungeons. The fall rates need to be fixed. I was blessed to receive an epic bow, even although not for my class. I traded it to my weapon because hell if I was planning to find this drop.
My suggestion to solve this is that it could be better to eliminate the weekly limitation altogether and keep it like a player getting rewards for doing 30 dungeons in weekly.Dungeons also received another improvement to add Fortnite Materials extra safe restore points. Before it might set you back fairly far in the dungeon, but now it revives you closer.Aside from the weekly limit and low drop rates for epics, the rest of headstart has been entertaining and amazing.