Right now would EA really cover their own profit by potentially restricting FIFA Point sales? I believe that’s the most interesting portion of this debate to be honest simply because then this becomes less regarding whether it's technically possible (it is), to how higher EA see their responsibility of care for gamers within the priority scale? Now it is easy for me to sit down here and say “duty of care should overcome all”, but for EA it might be a massive statement from a organization of their size and position, but also potentially a way out of the mess.
Whether FIFA by itself has a “good” or varied micro-transaction model or not, this particular whole event has delivered shockwaves around the industry but it will surely potentially force the FIFA developers to look closely in their own framework and whether or not they’re doing enough to buy fut 18 coins maintain FIFA on the right part of this debate. Increasing video game diversity further will help as well as I’m sure that’s currently on the agenda for FIFA 19, but it’s the larger, braver steps I’ve layed out could really define what is going to likely be an industry wide era 2 . 0 of loot boxes in video games.
FIFA Ultimate Team has probably the most commercially successful micro-transaction versions in gaming history, grossing over $1 billion a year within digital revenue. It is an total monster of a success tale for EA and I am sure it will continue to be precisely that. However , due to current developments EA, FIFA and also the industry as a whole are at the cross-roads. And the direction APP choose to take with FIFA along with other titles, I hope is one associated with leading, rather than being brought.