H1Z1 wants to give us a more individual apocalypse. The upcoming revenant MMO will let gamers vote to establish and sign up for custom servers, according to the Reddit post from Volvo Online Entertainment president Steve Smedley. The system will include a token system the programmer hopes will let it measure the interest and commitment from the free-to-play game's player foundation before it ramps upward support for a specific customized server.
"The idea is easy - If a community of our own players wants to host any server with a specific concept or ruleset then we will do our best to give this to them, " Smedley creates. "[P]layers should receive a pledge token free of charge if they've played a lot Cheap H1Z1 Items more than 5 hours. This promise token can be used to cast some sort of vote for a server. However use it wisely. You only have one free one per year. Make certain it's a community you believe within and that has a good opportunity to succeed because we're going to arranged the bar such that the community may sustain an MMO machine. "
While the first symbol will be free, SOE programs to put a second token for sale, with each player permitted a maximum of two server ballots per year, according to Smedley. Gladly, he writes that if the actual server a player voted with regard to with a real-money token works and is created, the value of the particular token will be refunded by means of in-game Station Cash. Additionally , each pledge token consists of "a wearable that's going to appear sweet, " according to the SOE president.
This proposal appears to fit nicely into what we should heard about H1Z1 during the announcement, in that monetization will not impact the core game play surrounding survival, but will rather be restricted to features within the margins of the game's success systems, such as wearable products. Although Smedley writes that this rulesets and features of every custom server could differ widely depending on specific passions, the developer will remain since the server admin.