H1Z1: King of the Kill Wasn't Ready for Prime Time

  • click to rate

    The H1Z1: Fight for the Crown finally aired, and everyone can finally stop holding their breath on that NDA - Obey won, with all five of their members managing to stay alive. An impressive feat, to be sure, and congrats to them.
    But anybody who's glanced at Twitch in the last few months knows that there are some serious badasses playing H1Z1. Combine that with some of the premier esports organizations in the world (CLG, Cloud9, and Echo Fox, among others), and it was obvious going in that it would be a raucous, bloody good fight.
    But the quality of the competition, especially in this day and age of esports, wasn't up for debate. Most eyes were on the show.
    The actual CW is no stranger to esports, having already picked up Machinima's Chasing the Cup series last year. Some nagging annoyances remain from their previous shows, but it was never in question whether or not the CW and newcomers Vision Entertainment can pull off a great presentation. The particular question instead was, is H1Z1: King of the Kill ready for primetime?
    It pains me to say this, but it really wasn't.
    Typically the Esports Game Show
    The broadcast (the first of which from newly launched Eyesight Entertainment) was top notch, comparable to other slick productions like Turner's ELEAGUE. The intricacies of the game had been explained well enough for a layman, and you could tell that a lot of passion went into making the show a capsule of the adrenaline-pumping bloodlust that longtime fans know well.
    It was all arranged in a neat, polished package that just screamed esports. Casters Goldy and Ceez had their allotted times to analyze and recap, maps were displayed so viewers might easily follow the action, and the drama of following each player's loss or victory was all there, tied together with reactions and seugeways through host Jessica Chobot.
    If you need to buy Cheap H1Z1 Items can go to our official website:https://www.randyrun.com/H1Z1%20KotK_items/.