The three video games that are here every single week, every single 7 days I have to include all of them, every single week, they are there, undying, changing, every single week, every single week. Yeah! It is the top ten best-selling games on Steam last week. Valve imposed a new rule for Valve-sponsored CS: GO events yesterday which forbids coaches from interacting with players whilst matches are underway: They may now talk to players only during pregame warm-ups, timeouts, and at halftime. The problem, Valve explained, is that unrestricted access to teams during matches efficiently makes coaches the sixth player, as well as since the goal of our own events is to determine the best five-player CS teams that display the best combination of almost all CS skills, the current participation of instructors in the game is not compatible with that goal. Not really everyone agrees with Valve's assessment of the scenario, however. A number of analysts and commentators took to Twitter to convey displeasure with the brand new rule, some stating it's simply unnecessary and others claiming that it's outright damaging towards the game.
New training rule is horrible. Valve was in no way good at pushing CS: GO forward, but why send it rolling back downhill any further? August 17, 2016It's quite telling that there's not one pro player, journalist, commentator or [of course] coach which agree with this brand new coaching rule. August 17, 2016The idea that coaches allow teams to be made of 5 brainless aimers can also be dumb, and if that's your opinion it's why you're not proficient at CSAugust 18, 2016Let the rest of us continue to increase your mismanaged game for you. August 17, 2016 non-etheless, Valve appears determined to stick with the change. The ruling won't force the change upon almost all tournaments, but it will affect the Majors, which as you might expect are the largest tournaments in CS: GO. CSGO Skins Valve started awarding $1 million in prize money for each major tournament this year. Valve clarified its position within the ruling in a followup statement in which this said that it has voiced with pro teams about their instructors at past Majors, and had been guaranteed that their focus was "on actions traditionally associated with training, such as preparation, support, opponent study, and so on
We were always open up with them about our own opinion that disbursing the work of 5 players (e. gary the gadget guy. keeping track of the economy, calling plays as well as mid-round calls, as well as general situational awareness) across 6 people was not in line with our own goals, one of that was to make it possible for new teams to emerge and compete at the highest levels. We had no issues with the other training responsibilities and at the time any potential harm was hypothetical, the statement says. Since then it has become obvious that teams tend to be, in fact , transitioning from fielding players that have a wider width of skills as well as instead relying on instructors to handle some of in which. Ironically, what prompted the new rule had been an email from a team coach, sent to an event organizer and submitted to Valve, seeking a greater level of access to the players during fits. The forwarded email made it clear which despite the conversations we had with them, teams were further investing in training in a way that was contrary to the goals from the Majors and the issues we had expressed www.csgo4sale.com