Quest rooms have recently blown up the field of event business. They survive even difficult times of crisis with ease. Competition in the business of quest rooms, although high, however, competitors help more than harm each other. Turn-Key Escape Rooms pay off quickly enough.
The most important factor influencing the success of a business is the location of the room, its decorations and, of course, the activity of the entrepreneur to promote his services. The location near shopping centers will be an advantage.
The quest room is what young people like. Once in the game, you must complete the quest, i.e. solve the puzzle. At the first stage, it seems that everything is simple, however, as we move towards the goal, the puzzle becomes more complicated and it becomes more difficult to find a solution.
For example, you got into a game where you need to get out of the room. To do this, you need to find the key and perform a number of secondary tasks.
The rules are simple and always include:
• goal. This is the main aspect of the puzzle. Without a goal, the quest is just a role–playing game;
• obstacles. The quest room is built on puzzles;
• storyline. It would be boring and trivial without it. Alternatively, the plot can be replaced with a backstory;
• the room in which the quest is held must be closed;
• time limit. Most often it is 1 hour. The restriction is necessary in order for the participants to be in suspense.
It is the above-mentioned signs that distinguish the quest room from the role-playing game.
Original article: https://www.tapatalk.com/groups/wmforum/buy-a-turnkey-ready-made-quest-t871.html