News out of cash today the map ban system for your PGL Major continues to be changed. Now instead of the map randomizer, they should have Team Stem-cell research two maps, Crew B ban several maps.CSGO AWP Skins.Then Staff A gets to select the remaining map even while Team B chooses the side. While this is known as a step up from the shit that was the guide randomizer, I’m unsure how this is effective differently from the traditional we use.
Crew A bans Cachette. Team B bans Train. Team Any bans Nuke. Team B bans Overpass. Team A ?uvre Cobble. Team Udemærket can either pick in order to ban Mirage and also Inferno.
Here is how often the Valve map oposición works:
Team F bans Train, Overpass. Team A ?uvre Cache, Nuke in addition to Cobble. Team N can now choose between Apparence or Inferno.
Not necessarily too different, but since that’s the case I don’t have a problem with it.
However , I found the record that the system is becoming instituted to help greater seeds win as a most hilarious point possible since Sphincter muscle seeding is the toughest kind of seeding which will ignores what happens in the other 95 pct of the year.
*Updated thoughts as to why this might be worse than chart randomizer
Noxville, the exact Dota2 stats person, messaged me after I released this along with gave me some motives as to why this place veto system could be worse than chart randomizer. The reason is a result of ordering of the renvoi. Specifically one group bans 2, another team bans three or more. This gives a possible appeal to the team to learn hidden information, in particular if some team had used the downtime to make one of their very own banned or middling maps a strong map. On top of that the Figures spot are being assigned the advantage so to speak. This specific compounds their advantage if they all truly were the best 6 teams in the world (some of them are).Buy CSGO Skins.The main reason these things are undesirable is because you want a good set of rules in addition to format where all teams are given identical chance in the draw up. This is why when various other tournament besides Muscle CS: GO functions do seeding, that they split up the top squads into different organizations and try to make considerable groups so that every single team has to hike a semi equivalent road to move for into the bracket.
Also while I think Swiss has been a trash structure for CS: PROCEED, Noxville did point out CS: GO has never seen a true Deluxe format. Specifically a single goes beyond 3-X or X-3 scores and one that had bo3s instead of bo1s.