About 4 attempts Maplestory M Mesos a

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    About 4 attempts Maplestory M Mesos a week which will likely all neglect and everything you can do is simply grind treva or guild coins to get perhaps 2-3 more attempts if you grind for the entire week nonstop which is only insane, socketing I think its largely fine except for the 500k meso fee on obtaining accessories that's just way too much in my opinion.

    It's a huge rng meso sink that will only drive you broke because you were unfortunate, the worst part is that stone are in fact necessary for raids beyond cdev due to the absurd hp raise the supervisors obtained. When you push fail after neglect after neglect to your players they just get demoralized and stop, doesn't help there is literally no point in getting better equipment, no satisfaction for whatever you do, whatever you can do it only chat with friends, shame everyone is just asocial in this sport so nobody speaks, you never find an actual communal guild, they're all super try hard and really unfun, somebody I know attained rank 1 in cdev clears for a while, got recruited in a try hard guild and that only made them quit. ?

    Its funny, once I saw this declared and eventually launching after teasing it for a long time, I was decided NOT TO PLAY. I connect and bot population and Nexon matches. Has a skewed manipulation variable and bot counters that are inadequate. Yet I got dragged into the game anyhow, and was horrified as somebody who had completed beta localization.

    I rolled a Priest as my primary and was immediately worried that level cap could be attained in Maple story M Mesos one day, ruining the value and accomplishment suspicions from being able to level up, then the devs state the time gates and RNG are to'make the game last longer' when they killed the very first thing that makes a game sustain players. Once I struck Hard dungeons and was doing them on multiple characters, I noticed something else concerning about the RNG; most enchant rolls regardless of class are elemental resistances, typically 0.03%, which makes it a junk stat. And I got two weeks of double drops.

     


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