The very first edition Kamas Dofus Retro For Sale of

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    The very first edition Kamas Dofus Retro For Sale of AnkamaLive took place on Monday March 12 in the evening and ToT, CEO and Creative Director of the company Ankama was present and came back on his recent remarks on Twitter related to DOFUS, he subsequently unveiled us a project that was under study for DOFUS MMO: the coming of a dungeon mode with rules, an artistic direction and a unique financial model of Dofus as we know it.It would be a Dofus game mode reachable from the current DOFUS customer as if it were a Dofus game host to which we usually connect. This mode of play could have its own rules, a balancing, an direction different from what we can see in the Dofus sport and a unique model. (with a store to get cosmetic items)

    It's thus a Dofus game mode dedicated to PvM (or even PVE) where certain features of this Dofus game which we know will not be available for example transactions, mounts or quests. There will be no question of creating your gear except to recover them in the dungeons that will be proposed throughout your farm sessions. For the quests, the aim is to indicate narrative battles at the same time you face them where you are given information by your opponents. We should not fulfill any quests with dialogues as currently in DOFUS.

    The dungeons which will be found will be adapted to this style of play and will not seem like the ones we can walk on the"classic" DOFUS. The goal will be to propose a system by focusing on a specific activity: the PVM to take. Then will be excluded attributes associated with trades, PVP etc.. Social aspects like Groups and Guilds will be present, however, the Alliances will likely not be there since we should not discover that an"open world" in this Dofus game mode (no lands to capture).

    Indeed, it would be a priori not intended to propose a world where lots of Dofus Kamas maps are readily available to walk, fight creatures etc.. It would be a matter of proposing a HUB letting you access cases of dungeons to perform independently or accompanied.In order to deliver more depth into the immersive and graphical aspect, tests will be done on the 3D acceleration allowing to bring more graphic results on Dofus and as well as performances that are better. For quite a while now Ankama's groups push to its maximum Flash but there is obviously a limitation in any technology. And the Flash engine doesn't allow to profit without impacting the operation of Dofus client.

     

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